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text = { HCI investigations in this category were not ~ quite true to the original study goals. This was ~ at least in part because the JTEC panel was unable~ to arrange meetings with meaningful numbers of ~ Japanese companies applying HCI in industrial and ~ transportation industries. The panel did not ~ investigate human-computer aspects of ~ manufacturing to any significant extent, although ~ there are a number of things about Japanese ~ robotics to report that relate to manufacturing. ~ The only process control industry that the panel ~ sampled was the nuclear industry. In the ~ transportation sector, panelists spoke only to ~ East Japan Rail. On the other hand, there are ~ some relevant human-computer developments that ~ apply, in a sense, to all of these. Fuzzy logic ~ is an example discussed extensively below. }
text = {This chapter, therefore, reviews four topics: (1) ~ human-machine research in nuclear power, (2) ~ industrial robotics and telerobotics in ~ manufacturing and service industries, (3) human-~ computer interaction in rail transportation, and (~ 4) fuzzy logic and the influences of culture. }
text = {An important qualitative difference between human-~ computer interaction in business and game ~ applications and HCI in industrial and ~ transportation applications is that in the former ~ case, the temporal pacing is at the convenience of~ the user. The user can arbitrarily stop for a ~ break. In the latter case, the system of interest~ has its own time constants and continuity ~ requirements; human attention cannot be stopped at~ the whim of the user. Examples of the latter are ~ nuclear or fossil fuel electrical generating ~ plants, chemical or other i} text = {ndustrial processes, discrete parts manufacturing~ , and rail or highway transportation. In such ~ systems, arbitrary work stoppage at the ~ convenience of the user is just not possible. The ~ computer, in effect, is only a mediator between ~ the human operator and a myriad of other machines ~ and people. This makes the nature of the HCI ~ quite different in the two cases, though the ~ displays and software may have very similar ~ features otherwise. }
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